Origins
2001 - General Glen's Combat rules for Toy Soldiers
WWII
Russian Front
We
ran two games of Gen Glen; one in a chemical factory, where a dozen
Germans were trying to recapture an underground chemical storage
tank to use to make fuel for a V2 rocket, and the second in a Polish
village, where a dozen Soviets were attempting to kill a German
general who was in the wrong place at the wrong time.
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Overhead view of the
map. The Germans are at right, and the Soviets are mostly holed
up in the two story building. The Germans must win by having,
at the end of any turn, more warm bodies inside the compound than
there are Soviets.
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In this pic, the Germans
(with black bases) are trying to flank the Sovs by going around
to the left.
This did not work, as
the Soviet sniper in the building (you can just see the red on
his base through the second story window) shot most of those guys.
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Here is a shot from the
roof top DP light machine gun position. That gun pretty much chewed
up the entire German force from that position. The Germans only
ever got off a couple of bursts of fire into its position.
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Another view of the Soviet
Degtiarev Pekotniy LMG as it peppered the poor German boys on
the bridge. All terrain, by the way, was provided by Armorcast
- great terrain at a great price! Visit Armorcast's
website today!
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Small Town Blues. It's
poland, very late in the war, and the Soviets know the Germans
have a high ranking general in their midst - victim of a plane
crash. Can the Soviets get him before he gets out?
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The Soviets come soo
close -but nope. The German MMG in the ruined building at right
purees the Soviets big time.
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